![]() Unlike a Temtem’s base stats, however, SVs and TVs aren’t affected by leveling up and are instead influenced through other means. In addition to a base value, each stat has an SV and TV. Ultimately, SVs and TVs represent the metagame of leveling up your Temtem altering these numbers is how you achieve long-term, desired builds. SVs and TVs are where things get a little more complicated. ![]() However, when performing a Technique, a Temtem’s SPD is determined in conjunction with the Technique’s “Priority,” which is classified as Very Low, Low, Normal, High, Very High, and Ultra.Ī Technique’s Priority effectively serves as its multiplier for example, using a High Priority Technique may allow a Temtem to take their turn more quickly in a battle than they normally would. All Temtem recover their STA once a battle is finished.Īs in other RPGs, SPD determines the order in which Temtem take turns. To prevent this, Temtem can spend a turn resting to regain STA. “Overexerting” a Temtem by using a Technique that costs more STA than is available will cause the Temtem to lose HP. Techniques have varying STA costs, and more powerful Techniques tend to deplete the STA meter more quickly. STA determines how many Techniques (or moves) a Temtem can use in a single battle. While most of these stats should be recognizable to seasoned RPG players, a couple of them work differently than they would in other creature-collecting games and are worth explaining.įirstly, let’s take a look at STA. Below are some tips for getting familiar with basic Temtem principles and kickstarting your budding career as a Temtem tamer.Įvery Temtem has a set of seven stats, which are: ![]() However, while fans of creature-collecting games will recognize many of Temtem’s key concepts, the game employs a few nuances that shake things up. Additionally, wild Temtem that players encounter during their travels can be tamed using dispensable items. For example, every Temtem has a type (fire, water, wind, etc.) that is either more or less resistant to damage from moves that belong to other types, all based on a rock-paper-scissors model of effectiveness. Though the game is still in Early Access, it boasts thousands of concurrent players and demonstrates a lot of promise for growth.Īt its heart, Temtem is grounded in time-honored ideas that are prevalent in most creature-collecting games. ![]() Temtem is a creature-collecting game that brings familiar mechanics to an MMO context. #Temtem creatures how toHow to Get Started in Temtem, the Creature-Collecting MMO Staff – Februat 5:37 PM ![]()
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